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	<title>FireflyRPG &#187; Maps</title>
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		<title>Distance calculation, and a better way to navigate the &#8216;verse</title>
		<link>http://test.fireflyrpg.com/2010/01/test/</link>
		<comments>http://test.fireflyrpg.com/2010/01/test/#comments</comments>
		<pubDate>Tue, 19 Jan 2010 23:18:39 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Maps]]></category>

		<guid isPermaLink="false">http://test.fireflyrpg.com/?p=109</guid>
		<description><![CDATA[<a href=http://test.fireflyrpg.com/2010/01/test/><img src=http://test.fireflyrpg.com/wp-content/uploads/2010/01/calculator-150x150.jpg class=imgtfe hspace=0 align=left width=94  border=0></a>
The Background:
As many of you know, we developed an evolving series of &#8216;Verse maps to cope with Joss Whedon&#8217;s distaste for any hard data. Joss has famously said that ships move &#8220;at the speed of drama,&#8221; but some of us who play in the &#8216;Verse want a little more detail on where things are.
The most [...]]]></description>
			<content:encoded><![CDATA[<h3><img class="alignnone size-full wp-image-112" title="calculator" src="http://test.fireflyrpg.com/wp-content/uploads/2010/01/calculator.jpg" alt="calculator" width="550" height="307" /></h3>
<h3>The Background:</h3>
<p>As many of you know, we developed an evolving series of &#8216;Verse maps to cope with Joss Whedon&#8217;s distaste for any hard data. Joss has famously said that ships move &#8220;at the speed of drama,&#8221; but some of us who play in the &#8216;Verse want a little more detail on where things are.</p>
<p>The most recent we came up with was a detailed map of the &#8216;Verse set in a trinary star system with revolving orbital calculations. While it was a fair amount of fun to play with, we started to shy away from it, as everything felt just a little &#8220;too close,&#8221; and there wasn&#8217;t enough &#8216;black&#8217; to sail in, and not enough room for mysterious goings-on, or space mermaids, or whatever.</p>
<p>But then <a href="https://store.quantummechanix.com/Complete-and-Official-Map-of-the-Verse_p_54.html" target="_blank">Quantum Mechanix</a> expressed a desire to create a map as close to canon as they could get. As one of the folks who helped out with QMX&#8217;s fantastic, gloriously detailed, definitive map of the &#8216;Verse, I instantly saw the gameplay appeal and switched our campaign over to the QMX map.</p>
<h3><span style="font-weight: normal; font-size: 13px;">But using the map came with its own set of problems — most notably, a reliable way to calculate distances. So, with permission from the company, we took their map and created a simple method of calculating distance.</span></h3>
<h3 style="font-size: 1.17em;">How this map works:</h3>
<ol>
<li>Print this map out on 11&#215;17 (tabloid) paper. If you print it smaller, you&#8217;ll find the &#8216;verse is a zippy place to travel in.</li>
<li>Measure distance between points using a ruler. Take the result, and multiply it by 10. That&#8217;s the travel time in days for a vessel with Speed Class 1.</li>
<li>Divide the result by your ship&#8217;s speed rating to get your travel time.</li>
</ol>
<p><strong>Example:</strong> The distance from Aphrodite to Londinium is 2.94 inches. That&#8217;s a lengthy 29.4 days if you&#8217;re in a vessel with Speed Class 1. However, a boat with Speed Class 6 can make the trip in a little less than 5 days.</p>
<p><strong>FAQ 1: </strong>What about the revolving planets? Aren&#8217;t there times when they&#8217;d be on the far side of the core?<br />
<strong> Answer 1:</strong> Yes — you&#8217;re right. I debated playing that game. It&#8217;s technically accurate, but a bear to mess with. So, for the purposes of fast gameplay, and to keep the &#8216;Verse true to not being mathematically dense, our planets stay in a nice fixed revolution.</p>
<p><a href="http://www.fireflyrpg.com/uploads/versemap-distances.pdf" target="_blank">Download Version 2.4 of the &#8216;Verse Planetary Distance Chart</a></p>
<p><a href="https://store.quantummechanix.com/Complete-and-Official-Map-of-the-Verse_p_54.html" target="_blank">And, while you&#8217;re here, don&#8217;t forget to buy the full map from Quantum Mechanix!</a></p>
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		<slash:comments>4</slash:comments>
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		<title>Downloadable Weapon Cards: Pistols and one-handed guns</title>
		<link>http://test.fireflyrpg.com/2009/09/downloadable-weapon-cards-pistols-and-one-handed-guns/</link>
		<comments>http://test.fireflyrpg.com/2009/09/downloadable-weapon-cards-pistols-and-one-handed-guns/#comments</comments>
		<pubDate>Sun, 13 Sep 2009 01:26:55 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Guns and gear]]></category>
		<category><![CDATA[Maps]]></category>
		<category><![CDATA[gear]]></category>

		<guid isPermaLink="false">http://test.fireflyrpg.com/?p=85</guid>
		<description><![CDATA[<a href=http://test.fireflyrpg.com/2009/09/downloadable-weapon-cards-pistols-and-one-handed-guns/><img src=http://test.fireflyrpg.com/wp-content/uploads/2009/09/serenity-pistols-thumbnail1-150x150.jpg class=imgtfe hspace=0 align=left width=94  border=0></a>Sure, you could write down weapons on your character sheet, but isn&#8217;t it more fun to be able to stock a ship&#8217;s armory, or toss a buddy a saw during a firefight? These weapon cards are designed to be printed on Avery business cards (but I&#8217;m sure they&#8217;re pretty standard). The pistol file contains 30 [...]]]></description>
			<content:encoded><![CDATA[<p>Sure, you could write down weapons on your character sheet, but isn&#8217;t it more fun to be able to stock a ship&#8217;s armory, or toss a buddy a saw during a firefight? These weapon cards are designed to be printed on <a href="http://www.avery.com/avery/en_us/Products/Cards/Business-Cards/Ink-Jet-Business-Cards_28877.htm" target="_blank">Avery business cards</a> (but I&#8217;m sure they&#8217;re pretty standard). The pistol file contains 30 unique weapons (and one blank card for your use). Prices listed on guns, of course, are pretty arbitrary depending on where you are in the &#8216;verse. Questions? Sound off in the comments below.</p>
<p>Download the file by clicking this image:</p>
<p><a href="http://test.fireflyrpg.com/wp-content/uploads/2009/08/serenity-pistols.pdf"><img class="alignnone size-full wp-image-88" title="serenity-pistols-thumbnail" src="http://test.fireflyrpg.com/wp-content/uploads/2009/09/serenity-pistols-thumbnail1.jpg" alt="serenity-pistols-thumbnail" width="560" height="237" /></a></p>
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		<slash:comments>2</slash:comments>
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		<title>One more map post</title>
		<link>http://test.fireflyrpg.com/2009/08/one-more-map-post/</link>
		<comments>http://test.fireflyrpg.com/2009/08/one-more-map-post/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 23:22:07 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Maps]]></category>

		<guid isPermaLink="false">http://test.fireflyrpg.com/?p=30</guid>
		<description><![CDATA[sdfsdsdg 222222
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			<content:encoded><![CDATA[<p>sdfsdsdg 222222</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Testing a map post</title>
		<link>http://test.fireflyrpg.com/2009/08/testing-a-map-post/</link>
		<comments>http://test.fireflyrpg.com/2009/08/testing-a-map-post/#comments</comments>
		<pubDate>Sat, 01 Aug 2009 22:00:59 +0000</pubDate>
		<dc:creator>Josh</dc:creator>
				<category><![CDATA[Maps]]></category>

		<guid isPermaLink="false">http://test.fireflyrpg.com/?p=27</guid>
		<description><![CDATA[This is a map post
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			<content:encoded><![CDATA[<p>This is a map post</p>
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		<slash:comments>0</slash:comments>
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